Torque Toons: GDPR TLDR
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The big news since we last talked about AMP is that the AMP team announced that there will be a way for non-AMP sites to make their way into the coveted Google search results carousel. Malte Ubl:
Based on what we learned from AMP, we now feel ready to take the next step and work to support more instant-loading content not based on AMP technology in areas of Google Search designed for this, like the Top Stories carousel.
You …
The post Catching up on AMP News appeared first on CSS-Tricks.
Alright Iron Man fans, fire up your code editors! We are going to make the Arc Reactor from Iron Man’s suit in CSS. We’ll walk through every step so you can see exactly makes what happen.
The post Iron Man’s Arc Reactor Using CSS3 Transforms and Animations appeared first on CSS-Tricks.
Eric Portis digs into how the browser decides which image to downloads when you give it <img srcset="" sizes"">
. Notably, a browser can do whatever it wants:
Intentionally un-specified behavior lets browsers provide innovative answers to an open-ended question.
Still, calculations happens based on what you give it and you can still do a good job with that part.
The very weirdest part about all this is that the sizes
attribute can alter an images “natural width”, which can …
The post w descriptors and sizes: Under the hood appeared first on CSS-Tricks.
There has long been an unfortunate disconnect between visual design for the web and web design and development. We’re over here designing pictures of websites, not websites – so the sentiment goes.
A.J. Kandy puts a point on all this. We’re seeing a proliferation of design tools these days, all with their own leaps forward. Yet…
But, critically, the majority of them aren’t web-centric. None really integrate with a modern web development workflow, not without converters or plugins anyway; and …
The post A DevTools for Designers appeared first on CSS-Tricks.
Ryan Singer writes about project and time management issues that I’ve been experiencing lately. He describes two states of every project: uncertainty and certainty, or “figuring things out” and “making it happen.”
Ryan describes it like this:
Work is like a hill with two sides. There’s an uphill phase of figuring out what to do and how to approach the problem. That’s the climb. After you reach the top, there aren’t anybody [sic] ruinous unknowns. You can see down to …
The post Tracking Uncertainty of Work appeared first on CSS-Tricks.
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